Step into the sun-bleached chaos of Goldhollow, a Wild West town where gold fever once sparkled—but now blood and lies stain the dirt streets. As the newly sworn sheriff, you’ll dig through saloon brawls, haunted mines, and whispered scandals to solve a string of brutal crimes. Your choices? They’ll decide who walks free, who hangs, and whether this town burns… or rebuilds.
A Town Fractured: Goldhollow’s Fall from Grace
Goldhollow wasn’t always a graveyard of broken dreams. Decades ago, it thrived on gold rushes and tight-knit community bonds—until three tragedies unraveled it. First, the First National Bank was robbed, leaving a single silver bullet as a calling card. Then, the town’s beloved preacher vanished mid-sermon, his Bible left open to a page about “judgment.” Now, miners report strange lights in the abandoned Silver Vein Mine, and strangers with scarred faces drift into town, asking too many questions. Locals mutter about a “Curse of the Black Gold,” but you know better: someone’s pulling the strings.
Your Toolkit: Solving Crimes the Wild West Way
As sheriff, you’re part lawman, part detective, and all grit. To crack cases, you’ll need more than a six-shooter—you’ll master three key skills:
1) Forensic sleuthing: Sweep crime scenes for hidden clues—a smudged boot print near the bank vault, a torn lace glove under a saloon bench, or a faint scent of lavender on a murder weapon.
2) Witness wrangling: Track down townsfolk with loose lips (or locked jaws). The drunk blacksmith might’ve seen the robbery… if you can get him sober. The shy schoolmarm? She knows more about the preacher’s disappearance than she admits.
3) Moral math: Evidence might point to a suspect, but do you arrest them—or let them go to follow a hunch? One wrong call could cost an innocent their life… or let a guilty man slip through.
Faces in the Fog: The Town’s Secrets and Sinners
Goldhollow’s residents aren’t just background noise—they’re players in your investigation, each hiding a skeleton or two. Meet:
1) “Red” Maggie O’Neil, a fiery-haired saloon owner with a quick draw and a softer side for stray dogs. Rumor says she once robbed a stagecoach… but claims she’s reformed.
2) Elias Crocker, the town’s only doctor, whose medical bag smells less like herbs and more like rotting meat. He insists he’s “just a healer”—but why does he visit the mine at midnight?
3) Silas Boone, a mute cowboy who communicates through sign language… and draws disturbing symbols in the dirt whenever the preacher’s name comes up. Earn their trust, and they might spill the beans. Betray them, and you’ll find a knife in your back before sundown.
The Weight of Your Badge: Endings That Stick
In Goldhollow, every decision leaves a mark. Will you clean up the town by bending the law—shooting first, asking later—to restore order? Or will you dig deeper, exposing corruption even if it means losing your badge… or your life? With over a dozen endings—from a hero’s parade where the town sings your praises, to a dark finale where you become the very monster you chased—your choices don’t just solve crimes. They define Goldhollow’s soul.