The universe is crumbling under cosmic entropy, and only the Lemming tribes—scattered guardians of planetary harmony—can reverse its decay. When a black hole consumes their homeworld, these clueless yet determined critters embark on a galaxy-hopping quest to "terraform" dying planets into vibrant ecosystems. But chaos reigns: rogue AI terraformers distort gravity, space pirates sabotage their paths, and ancient alien ruins demand sacrificial puzzles. As their cosmic landscaper, you’ll rewrite physics, outwit entropy itself, and teach these furry nihilists the true meaning of "party"—one reconstructed planet at a time.
Gameplay Mechanics
1. Celestial Terraforming – Redirect lemmings to plant "Bio-Nodes" that alter planetary conditions (e.g., low-gravity jungles, lava geysers), dynamically reshaping puzzle solutions across replays.
2. Tribe Fusion – Combine abilities of collected tribes (e.g., Cyber-Lemming hackers + Disco-Lemming morale boosts) to hack environmental obstacles or pacify hostile fauna.
3. Entropy Clock – Each move accelerates a planet’s decay; balance speed with precision to earn "Cosmic Confetti" for unlocking VIP party zones.
Key Features
1. Quantum Puzzles – Levels shift based on real-time cosmic events (solar flares, meteor showers), requiring adaptive strategies and exploiting glitch-like "space-time wrinkles."
2. Galactic Jam Sessions – Successful terraforming fills a "Vibe Meter" to trigger planet-wide dance-offs that temporarily freeze hazards.
3. Rogue Nebula Mode – Infinite, procedurally generated galaxies with leaderboards where top players’ solutions become NPC tribes in others’ games.
Astro-Tips
1. Sacrifice to Ascend – Let specific lemmings get "lost" in black holes—they’ll return later with mutated skills (phase-shifting, time rewinds).
2. Party Patrol – Keep one lemming dancing near Bio-Nodes to slow entropy decay by 23%, but avoid attracting rhythm-loving space amoebas.
3. Gravity Surfing – Fling lemmings off warp pads during solar storms to bypass entire sections—if you nail the trajectory.
Preview: