HOME is a Japanese-style SLG developed by SORAREVO, centered on the taboo act of stealing another man's bride-to-be. The protagonist, Shun Hidaka, is a recluse who discovers that his childhood friend and secret crush, Nagi Tsukishiro, is engaged to a man named Hayato Naruse. Driven by a mix of jealousy, obsession, and twisted love, Shun embarks on a three-month campaign of psychological warfare and sexual manipulation to break them apart and claim Nagi for himself.
Walkthrough Mechanics and True End Conditions
Achieving Nagi's True End requires careful management of multiple variables. You need Courage at 100 or higher, Consideration at 100 or higher, Nagi's affection set to "Destined Person," possession of the engagement ring, and a deteriorating relationship between Nagi and Hayato. The game's emotional navigation system uses a grid-based pointer that moves one square per interaction with each heroine, with the final position determining relationship outcomes and ending routes.
Daily gameplay divides into three phases. During the workday, you select jobs to increase specific stats and earn money for purchasing cameras, aphrodisiacs, and sleeping pills. The evening allows street exploration and social interactions with heroines. Communication phases let you chat, gift items, or arrange dates that escalate into sexual encounters when specific conditions are met.
The unique "Impression" system lets you press emotional reaction buttons after each heroine interaction, moving your relationship pointer in four possible directions. Where the pointer lands determines whether you achieve pure love, obsessive love, or complete rejection. This mechanic is the game's most innovative feature, forcing players to consciously define their emotional stance toward each girl rather than passively accumulating affection points.
Home Invasion and Surveillance Systems
Once the opening sequence concludes, the "Invasion" command unlocks, allowing you to enter Nagi's apartment using a duplicate key while she works. Inside her home, you can install hidden cameras at various pre-determined points—all unlocked from the start, unlike the previous game's progressive unlocking system—and review the footage each night for intimate private moments.
The "Search" command lets you rummage through her belongings to plant incriminating evidence. Hidden traps include used condoms in the trash, suspicious items in the refrigerator, and messages on her social media that create distrust. The goal is simple but insidious: accumulate enough suspicion that Nagi begins doubting Hayato's fidelity, creating the emotional opening you need to insert yourself into her heart.
Sleeping pills enable night raid sequences. After drugging Nagi, you can engage in interactive sexual encounters featuring multiple positions, camera angle switching, and internal or external ejaculation choices. A sleep gauge tracks her arousal level; if maxed out, she wakes up and the encounter fails. Aphrodisiacs can also be planted in her room to lower her inhibitions during subsequent interactions, making her more receptive to your advances.
Heroine Routes and Multiple Endings
The main heroine Nagi Tsukishiro offers the most complex route structure. Her True End requires maintaining high Courage and Consideration stats, cultivating a "Destined Person" evaluation, and possessing the engagement ring acquired through the time capsule event. A pure love path sees her willingly leaving Hayato for you; darker routes involve her discovering your surveillance and traps, leading to confrontation or psychological breakage endings.
Two sub-heroines expand the game's romantic possibilities. Rae Naruse works at a maid reflexology parlor, while her mother, the widowed Rinko Naruse, runs a massage business. Both can be pursued independently or simultaneously with Nagi, with the game allowing—if you're skilled and morally flexible enough—a scenario where all three women become your lovers. Each has multiple endings spanning pure affection to obsessive dependency.
The ending count exceeds 14 variants plus hidden outcomes. Bad endings include discovery of your crimes, violent confrontations with Hayato, and scenarios where Nagi's psychological state deteriorates beyond repair. Pure love endings reward patience and genuine affection despite the criminal methods, while harem endings demand maximum stat optimization and flawless execution of all invasion and seduction mechanics.





