Trapped in a science school turned den of chaos, Yurina-chan must outrun and outsmart men under the influence of a mysterious aphrodisiac in this intense dodge-style escape game. With no explicit scenes—just charged, clothed interactions (think swimsuit close-calls)—every dodge, hide, and sprint becomes a fight for survival.
A School Turned Threat: The Science Behind the Chaos
Liberal Science School, once a hub of academic curiosity, now simmers with danger. A rogue experiment gone wrong? A prank gone too far? The source of the aphrodisiac remains unclear, but its effects are undeniable: male students and staff move with eerie, single-minded urgency, their focus laser-locked on Yurina. The campus itself becomes a puzzle—laboratories with flickering lights, empty hallways echoing with heavy footsteps, and locked doors that hide either escape routes or more threats.
Yurina’s initial confidence as a top student crumbles under pressure. Her uniform—practical but restrictive—feels like a liability, while her knowledge of the school’s layout (once an asset) now hints at hidden dangers: a storage closet stacked with chemical bottles, a rooftop garden with overgrown hedges perfect for ambush. Every corner whispers of the aphrodisiac’s reach, turning familiarity into fear.
The game’s atmosphere balances tension and dark humor. Whispers of “the formula” over intercoms, a janitor muttering about “unauthorized testing,” and a rival student’s cryptic warning (“Don’t trust the water fountain!”) flesh out a world where science and chaos collide.
Dodge, Hide, Survive: The Mechanics of Escape
At its core, this is a high-stakes evasion game. Yurina’s survival depends on quick reflexes, sharp observation, and strategic use of the environment. The aphrodisiac’s effects create unpredictable movement patterns—enemies dart suddenly, pause to adjust their focus, or charge blindly—forcing players to adapt their strategies on the fly.
Key mechanics include:
1. Environmental Interaction: Duck behind lab benches, climb onto vending machines, or slam classroom doors to block paths. A broken fire alarm might distract enemies… or trigger a lockdown.
2. Time Pressure: The aphrodisiac’s effects are temporary, but not for long. Every encounter drains a “resistance meter”—let it hit zero, and Yurina’s ability to fend off advances weakens.
3. Stealth Over Combat: There’s no fighting back. Success hinges on slipping past, using shadows, and timing movements to avoid detection. A misplaced step or a glance in the wrong direction could lead to a close call—clothed, but charged with tension.
The game’s difficulty ramps up strategically. Early levels introduce basic patterns; later stages throw in environmental hazards (spilled chemicals that slow movement) and “boss” enemies—teachers or staff with heightened senses, making them harder to evade.
Soft Erotica, Sharp Tension: The Art of Clothed Harassment
While the game avoids explicit content, it leans into the thrill of near-misses and charged interactions. Yurina’s swimsuit—functional yet revealing—becomes a focal point, with enemies’ gazes lingering on fabric that clings when she sprints or shifts. These moments are designed to feel invasive but not exploitative: a hand grazing her shoulder as she ducks, a breath hot on her neck as she hides, a low comment that cuts through the chaos.






