Beneath the surface lies the Luminous Labyrinth—a living, shifting maze of sentient crystals and ancient machinery abandoned by a forgotten civilization. As a rogue prospector armed with a volatile drill, you descend to uncover why the underground’s vibrant "prism cores" are fading, threatening both the bioluminescent ecosystems and the creatures dependent on them. But the deeper you go, the clearer it becomes: the labyrinth is learning, adapting its traps and altering gravity to protect its secrets. Will you salvage this dying world, or become another fossil in its ever-changing veins?
Gameplay
1. Momentum-Based Drilling – Master directional drilling angles to ricochet off crystal walls, build speed for vertical ascents, or shatter fragile tunnels to collapse hazards onto enemies.
2. Eco-Rescue Missions – Extract trapped "glowlings" (light-dependent creatures) by solving their nest patterns—misplace a drill burst, and their fragile habitats crumble.
3. Overload Gambits – Charge your drill with collected prism energy to temporarily reverse gravity or freeze time, but risk triggering chain reactions that destabilize entire chambers.
Key Features
1. Adaptive Crystal AI – The labyrinth’s layout and hazards evolve based on your playstyle: frequent vertical drilling summons ceiling-crushing "gravity spikes," while cautious players face spreading toxin fungi.
2. Symbiotic Light Network – Harvest and redistribute light cores to revive dead zones, which unlocks shortcuts and pacifies light-starved predators.
3. Echo Mapping – Use sonar-like pulse minigames to scout ahead, but lingering too long on scans alerts seismic-sensitive monsters to your position.
Pro Tips
1. Drill in 7-Second Bursts – Continuous drilling overheats your tool; pause exactly 7 seconds between bursts to avoid malfunctions during critical escapes.
2. The Pink Core Paradox – Leave at least one pink prism core intact per chamber—destroying all triggers a lockdown but sparing one often reveals hidden vaults.
3. Bait with Bioluminescence – Lure light-seeking predators into trap clusters by dropping weak glowlings (rescued creatures), but lose their endgame buffs.
Preview: