Dive into a mosaic of teenage life where love and academia collide in unpredictable ways. Loving You Would Be Easier if Grades Weren’t Important weaves together six standalone tales—from a star athlete hiding a secret crush on their tutor to an overachiever sabotaging their GPA for a rivals-to-lovers arc. Each story explores the messy intersection of ambition and affection, where a single choice can derail a scholarship, ignite a romance, or both. As timelines overlap and characters subtly cross paths, players uncover how pressure shapes desire—and whether happy endings require sacrifice.
Gameplay
1. Bite-Sized Narrative Arcs: Complete 2–4 hour stories with unique mechanics per chapter, like scheduling study sessions vs. dates or crafting covert love letters during exams.
2. Consequence-Driven Choices: Decisions ripple beyond individual stories—failing a character’s arc may unlock new dialogue options in unrelated tales.
3. Academic Mini-Games: Ace timed quizzes to boost character stats, or strategically bomb tests to free up time for romantic pursuits.
Features
1. Genre-Blended Anthology: Mix of rom-com, drama, and slice-of-life tones, united by a shared school setting and hidden Easter eggs linking characters.
2. Art Style Variety: Each story features distinct visual themes—chalkboard doodles for a math prodigy’s tale, watercolor aesthetics for a poetry club romance.
3. New Game+ Rewards: Replay stories with earned "maturity points" to unlock alternate endings, like reconciling love and goals instead of choosing one.
Tips
1. Embrace Imperfection: Letting characters fail exams or confess feelings awkwardly often reveals richer story branches than "perfect" playthroughs.
2. Track Cross-Story Clues: A side character in one tale might be the protagonist of another—note names and quirks to spot hidden connections.
3. Prioritize Blind Runs: Avoid walkthroughs initially; organic choices heighten the anthology’s thematic focus on unpredictable teen emotions.
Preview: