It started with his phone Logo

Latest Version:1.0

Size:532M

Last Updated:Dec 19, 2025

It started with his phone Victory Screenshots

OS: Windows

About It started with his phone

In It Started with His Phone, play as Peter, a bumbling yet cunning teen whose unrequited crush on Lucy spirals into unethical manipulation. Partner with Roger to exploit technology, secrets, and social dynamics to transform her from uninterested to "theirs"—all while navigating consequences of obsession.

Core Gameplay & MechanicsIn It Started with His Phone, play as Peter, a bumbling yet cunning teen whose unrequited crush on Lucy spirals into unethical manipulation. Partner with Roger to exploit technology, secrets, and social dynamics to transform her from uninterested to "theirs"—all while navigating consequences of obsession.

1. Moral Choices Matter: Every message sent, secret uncovered, or lie spun alters Lucy’s perception of Peter, Roger, and herself. Slippery slopes turn innocent flirts into dark control tactics.

2. Phone-Driven Progression: Interact via text threads, social media feeds, and hidden apps to strategize approaches. Manage battery life and notification timing to maximize "opportunities."

3. Dynamic Relationships: Lucy evolves from indifferent to conflicted to dependent (or resistant) as players push boundaries—choices permanently reshape her personality and trust levels.

Narrative Depth & Themes

1. The Peter Problem: Explore his insecurities and arrogance through diary entries and R*ng" Lucy rather than earning her.

2. Lucy’s Hidden Layers: Discover her own struggles (e.g., family pressure, past heartbreaks) that players might exploit—or sympathize with. Her dialogue reflects internal conflict as manipulation intensifies.

3. Roger’s Role: Is he a loyal accomplice or a manipulator himself? His shifting motives add unpredictability, questioning whether he is truly the villain.

Immersion & Innovation

1. Authentic Digital World: SMS-style interfaces, viral meme challenges, and "hacked" camera roll access mirror real tech-driven courtship struggles.

2. Branching Consequences: Endings range from Lucy escaping the duo’s grasp to becoming a hollow pawn—your choices echo in her final monologue.

3. Player Accountability: Post-game “ethics score” tracks how far you pushed Lucy’s limits, sparking debate over intent vs. outcome.

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