Dive into Caerlin Academy, where hierarchy is law. As a transfer student caught between clashing houses and an Alpha King’s wrath, navigate lies, loyalty, and rebellion—or become the spark that ignites the school’s collapse.
A World of Sharp Divides
1. Four Houses, One Throne: Alpha enforces dominance through combat, Gamma manipulates through prestige, Delta wields intellect as a weapon, and Beta endures as the forgotten—but every house hides secrets that could upend the pyramid.
2. A School on the Edge: Dorms double as battlegrounds, classrooms simmer with sabotage, and the faculty’s silence on escalating violence hints at a deeper conspiracy.
3. The Rules of Survival: Titles like “Alpha King” or “Gamma Queen” aren’t just labels—they’re armies. Defy them, and pay the price. Align with them, and risk losing your soul.
Your Role in the Storm
1. Day One Rebellion: Clash with the Alpha King in a duel with no rules, and defy statistical odds—then face the fallout of surviving.
2. The Gamma Queen’s Gambit: A figure who should’ve ignored you now offers a “chance” to join Gamma. Will you accept her patronage, or expose the strings pulling her game?
3. Beta’s Hidden Power: The “target house” isn’t weak—they’re the unobserved. Can you turn their invisibility into an advantage, or will you repeat the cycle of betrayal?
Unique Systems Fuel the Chaos
1. Dynamic Reputation Engine: Every action ripples across houses. A single rumor can make allies of enemies—or vice versa.
2. Tactical Combat & Consequences: Fights aren’t just physical. Choose to escalate, retreat, or manipulate rivals. Lose, and your story ends—or transforms into a tale of revenge.
3. The Rising Arc: The academy’s “rules” bend as you rise. Reach the top of a house, and the system itself may betray you, demanding you dismantle or redefine its hierarchy.