Wield divine power as a nun battling apocalyptic threats in this darkly spiritual action RPG. Purify undead hordes through holy combat, moral choices, and cryptic rituals—will you absolve souls or drown darkness with fire?
Divine Combat & Holy Arsenal
1. Sacred Weapons of War: Equip relic-based weapons like the Crucifix of Exorcism (ranged energy blasts) or Benediction Mace, which channels blessings from slain enemies.
2. Sanctified Abilities: Deploy tactical holy skills—Luminous Shield (reflect projectiles), Halo Barrage (AOE purging)—with cooldowns tied to your character’s faith meter.
3. Boss Frenzy: Face colossal corrupted entities like the Wailing Archbishop (a spectral leader with holy relic immunity) or The Hollowed Host, a swarm fused into one monstrous form.
The Sanctification Dilemma
1. Cleansing Rituals: Use in-combat pauses to perform purification ceremonies on defeated foes, requiring precise timing to “save” their souls. Fail, and the corpse reanimates as a vengeful wraith.
2. Moral Cost: Each mercy (or murder) alters your “Divinity Meter,” affecting NPC interactions, weapon upgrades, and which final paths (Redemption vs. Crusade) you unlock.
3. Soul Echoes: Successful sanctification reveals cryptic memories of the monster’s past, hinting at a deeper church conspiracy.
Faith vs. Fear Narrative
1. Tainted Church Secrets: Investigate the Vatican’s role in the undead plague—side with rogue priests or uncover their manipulative experiments.
2. Dynamic Factions: Convert hostile monks to allies by cleansing their infected brethren, or recruit cursed townsfolk who bargain with dark pacts.
3. Bleak Outcomes: 4+ endings based on purity thresholds, including tragic fates where your own soul becomes another monster to be purged.
Unique Gameplay Mechanics
1. Ephemeral Sanctuaries: Build temporary holy zones using blessed items, which heal allies, slow enemies, and collapse if defiled.
2. Nightmare Phases: Time-based “Veil of Shadows” events where monsters grow stronger and the world’s holy landmarks shift locations.
3. Sin System: Fail missions or let corruption spread too far, and your protagonist gains “Fallen Nun” traits—like temporary pyroclasm powers but eternal damnation.


