Satisfy Him is an adult drama-adventure game following Irene, a former lawyer turned wife and mother, as she navigates a perilous trip with her husband Eugene to a remote village—and confronts forbidden desire, loyalty, and hidden betrayals that threaten her family’s stability.
A Web of Tension and Temptation
1. Familial Bonds Tested: Irene’s life pivots when she joins husband Eugene, a celebrated hero, on a mission to an Ellerian village. With their adult daughter Laura left alone, trust in her independence becomes the first crack in their stability.
2. Unseen Threats Arise: The enigmatic Daiki, a local with ulterior motives, sets his sights on Irene. His advances escalate as Eugene’s stay extends—forcing Irene to choose between duty, morality, and dangerous vulnerability.
3. Moral Crossroads: Every dialogue choice impacts relationships and uncovering secrets. Will Irene resist Daiki’s allure, or let curiosity—and hidden longing—overcome her?
Player-Driven Consequences
1. Branching Narratives: Your decisions determine whether the story spirals into scandal, tragedy, or an unconventional redemption. No two endings mirror the same path.
2. Emotional Depth: Irene’s legal past sharpens her perception of lies and manipulation. Her internal conflict—between her role as wife and her suppressed complexity—adds layers to gameplay.
3. Dynamic Relationships: Eugene’s heroic facade crumbles as his extended absence strains his marriage. Meanwhile, Daiki’s motives remain ambiguous—is he a predator, a pawn, or a mirror of unmet desires?