Satisfy Him Logo

Latest Version:0.2.2

Size:753M

Last Updated:Sep 18, 2025

Satisfy Him Victory Screenshots

OS: Windows

v0.2.2

Removed the penalty for low satisfaction, where Circles lose one level. It was too punishing. I will change this.

Added a new low satisfaction scene variation, a tongue kiss.

Added a safe mode option. It makes all images hard to see (but they're still a little visible so you can see them).

Added more fan-art. To add your own, come to Discord!

Added Laura mechanics.

Added a new book for handjobs.

Added a new scene for reading the book for handjobs.

Added this level's intro.

Added Upgrade "Connections", which halves cinema ticket cost.

Added Upgrade "Free Deals", which makes Eugene's pills free.

Added images in the Lewd Stats section.

Added a new Corruption Upgrade, "Happy Misdirection".

During all Corruption intros, Daiki gains full Satisfaction, and all Circles get their fails reset, to start clean.

Coding:

Added a QoL feature where the sounds are muted when the window is not in focus.

Added MP investment screen for the Laura mechanics.

Added that Laura's completed Circles are stored separate from Irene's.

Added Laura's Tutoring Circle.

"Happy Misdirection" is randomized at the start of the week, to avoid reloading saves.

Added a way to edit a savefile name, so that you remember where you are in the game.

It is a bit buggy, but it does work.

Added a new "greet husband" variation.

About Satisfy Him

Satisfy Him is an adult drama-adventure game following Irene, a former lawyer turned wife and mother, as she navigates a perilous trip with her husband Eugene to a remote village—and confronts forbidden desire, loyalty, and hidden betrayals that threaten her family’s stability.

A Web of Tension and Temptation

1. Familial Bonds Tested: Irene’s life pivots when she joins husband Eugene, a celebrated hero, on a mission to an Ellerian village. With their adult daughter Laura left alone, trust in her independence becomes the first crack in their stability.

2. Unseen Threats Arise: The enigmatic Daiki, a local with ulterior motives, sets his sights on Irene. His advances escalate as Eugene’s stay extends—forcing Irene to choose between duty, morality, and dangerous vulnerability.

3. Moral Crossroads: Every dialogue choice impacts relationships and uncovering secrets. Will Irene resist Daiki’s allure, or let curiosity—and hidden longing—overcome her?

Player-Driven Consequences

1. Branching Narratives: Your decisions determine whether the story spirals into scandal, tragedy, or an unconventional redemption. No two endings mirror the same path.

2. Emotional Depth: Irene’s legal past sharpens her perception of lies and manipulation. Her internal conflict—between her role as wife and her suppressed complexity—adds layers to gameplay.

3. Dynamic Relationships: Eugene’s heroic facade crumbles as his extended absence strains his marriage. Meanwhile, Daiki’s motives remain ambiguous—is he a predator, a pawn, or a mirror of unmet desires?

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