Episicava Logo

Latest Version:Volume 1

Size:387M

Last Updated:Aug 26, 2025

Episicava Victory Screenshots

OS: Windows

* 10+ hours of gameplay

* 35+ unique CGs including event, battle and hentai

* Full range Gallery + Sound room + Event mode(Hentai scene replays)

* Over 40 Unique HQ Backgrounds

* Full customized UI with a unique addition: The charge circle

* No censors or Mosaics

* Over 20 BGM+

* Exciting battle scenes with extremely HQ Visual effects

* DLC side stories

About Episicava

In the fractured world of Episicava, Arin Arlento—the last Emulator with the stolen powers of all five factions—embarks on a visceral quest for vengeance. After the Northmanni Empire slaughters his people and kidnaps his childhood friend Aria, Arin infiltrates their iron-walled continent of Rakos, blending stealth, borrowed magic, and raw fury to dismantle an empire experimenting on the girl he vowed to protect. This dark-fantasy RPG fuses brutal combat with morally ambiguous choices, where every stolen ability could corrupt the user as much as empower them.  

Faction Abilities & Emulator Power Dynamics

1.  Racial Magic Systems: The five factions wield distinct abilities shaped by the Collision: Tonitrui command storm-based lightning, Excedente manipulate biological fleshcrafting, Praecantator conjure illusory curses, and Permuto transmute matter. Only the Northmanni—technologically advanced but magically inert—rely on steel and siege engines .  

2.  Emulator Synthesis: Emulators like Arin absorb and hybridize faction abilities, creating unpredictable combos—e.g., weaving Praecantator illusions with Tonitrui chain lightning to disorient battalions. However, prolonged use risks psychic fracturing, visualized through a sanity meter that warps gameplay .  

3.  Faction-Specific Weaknesses: Each ability carries exploitable flaws: Permuto transmutations decay over time, Excedente fleshcrafts drain vitality, and Praecantator illusions shatter under loud noises—forcing tactical adaptations during raids on Northmanni strongholds .  

Arin’s Revenge-Driven Narrative

1.  Dynamic Trauma System: Flashbacks of Aria’s kidnapping trigger temporary power surges (e.g., uncontrollable area-of-effect explosions), but leave Arin vulnerable. Players must balance emotional triggers against combat efficiency .  

2.  Experimental Horrors: Aria’s captors subject her to faction-ability fusion experiments, creating boss hybrids like a Tonitrui-Excedente chimera that shoots bio-electric spines. Rescuing her demands dismantling these abominations .  

3.  Morality in Decay: Choosing between mercy or execution for Northmanni defectors impacts Rakos’s rebellion scale. Spare too many, and Emulator hunters track you; kill indiscriminately, and Arin’s abilities grow darker but less controllable .  

Gameplay & World Design

1.  Rakos as a Reactive Antagonist: The continent reshapes itself to hinder Arin—Praecantator-enchanted forests misdirect paths, Permuto-collapsed bridges demand matter-reassembly puzzles, and Northmanni propaganda posters dynamically update with Arin’s wanted sketches .  

2.  Stealth-Through-Power Mechanics: Use Excedente flesh-mimicry to blend into crowds, or Tonitrui static fields to mute footsteps. Overuse alerts faction-aligned “Hunters” with counter-abilities, turning stealth into high-stakes cat-and-mouse .  

3.  Environmental Power Leeching: Drain magic from faction relics (e.g., Permuto alchemy cauldrons) for temporary boosts, but leave them inert—crippling allied factions’ resistance against the Northmanni, and altering quest outcomes .  

Unique Features & Replayability

1.  Ability Corruption Tree: Unlocked powers branch into “pure” (strategic) or “corrupted” (destructive) paths. Corrupted Praecantator illusions, for example, spawn sanity-draining phantoms but grant area denial—irreversibly altering Arin’s appearance and NPC reactions .  

2.  Faction Reputation Web: Helping/attacking factions shifts Rakos’s political landscape. A Tonitrui alliance unlocks storm-riding travel, while provoking them summons lightning storms in open zones .  

3.  New Game+ “Echoes”: Post-campaign, replay with “Aria’s Echo”—ghostly projections of her experiments that rewrite enemy placements and reveal hidden lore, reframing Arin’s vengeance as a cycle of trauma .  

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