Strawberry Vampire Logo

Latest Version:1.0

Size:84.58M

Last Updated:Aug 11, 2025

Strawberry Vampire Victory Screenshots

About Strawberry Vampire

Step into the quirky, ticklish world of Strawberry Vampire, where Marywell—a blonde vampire with a penchant for chaos—navigates the devilish depths of Devil’s Cave. With her loyal bat companion Batty (summonable via the “B” button), she’ll face whimsical predicaments, uncover hidden secrets, and decide if her motives are as sweet as they seem in this playable demo.  

Marywell: A Vampire of Many Layers (and Itchy Secrets)  

Marywell isn’t your typical bloodsucker. Her golden hair and playful demeanor mask a mind full of riddles—she claims she’s “just here for the snacks,” but her sudden interest in the prison’s ancient scrolls hints at deeper ambitions. Her interactions with Batty, a chatty, overly enthusiastic bat, add levity: she’ll grumble about his “useless” insect snacks one moment, then rely on his keen senses to avoid traps the next.  

1. Motives in Flux: Is she hunting treasure? Seeking revenge? Or just bored? Her dialogue shifts with player choices, letting you shape her true goals.  

2. Ticklish Combat: Combat isn’t about swords—it’s about dodging feather dusters, outsmarting guard imps with tricky riddles, and using her vampiric speed to turn enemies’ tickle attacks against them.  

3. Relatable Flaws: Marywell’s not perfect. She’ll panic when cornered, fumble with locks, and admit (grudgingly) that Batty’s better at reading ancient runes. Her imperfections make her easy to root for. 

Batty: More Than Just a Sidekick  

Summon Batty with the “B” button, and this winged companion becomes your eyes, ears, and occasional punchline. His role goes beyond cuteness—he’s a vital tool for solving Devil’s Cave’s puzzles and surviving its dangers.  

1. Combat Support: Batty dive-bombs enemies with glitter bombs (non-lethal, but very distracting) or uses his echolocation to reveal hidden paths behind walls.  

2. Puzzle Solver: Stuck on a riddle? Batty might chirp a clue (“Smells like old blood… and lavender!”) or fetch a key from a high ledge.  

3. Emotional Anchor: His unwavering loyalty contrasts Marywell’s unpredictability. When she’s frustrated, he’ll nuzzle her hand; when she’s being reckless, he’ll hover anxiously. Their bond feels genuine, not scripted.  

Devil’s Cave: A Playground of Whimsy and Danger  

The demo drops you in the sunless outskirts of Devil’s Cave, a prison built atop a forgotten vampire kingdom. Its labyrinthine tunnels are packed with personality: moss-covered cells hold ghostly prisoners who trade gossip for candy, guard imps challenge you to tickle-fights, and hidden shrines reveal fragments of the devil’s twisted history.  

1. Environmental Storytelling: Faded murals depict a vampire queen’s fall from grace; scorch marks tell of failed escape attempts. Every corner hints at a larger narrative.  

2. Dynamic Encounters: No two fights feel the same. One guard imp might use a feather duster, another a giant rubber chicken—each requires quick reflexes and creative thinking.  

3. Rewards for Exploration: Find hidden “ticklish trinkets” (a jester’s hat, a whoopee cushion) to unlock bonus dialogue with Batty or Marywell. These collectibles add replay value and deepen your connection to the world.  

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Details

  • Last Updated Aug 11, 2025
  • Latest Version 1.0
  • Size 84.58M
  • Package com.at.luccisan