Mai (19): A Troubled Gravure Idol Engaging in Intimate Acts And Pushing Boundaries Logo

Latest Version:ULTRA WORKS

Size:176M

Last Updated:Aug 09, 2025

Mai (19): A Troubled Gravure Idol Engaging in Intimate Acts And Pushing Boundaries Victory Screenshots

About Mai (19): A Troubled Gravure Idol Engaging in Intimate Acts And Pushing Boundaries

A Troubled Gravure Idol follows Maia Sakurada, a 19-year-old photographer pressured to erase her family’s debt through provocative work. Navigate a labyrinth of exploitation, moral choices, and clandestine relationships to redefine her identity in Japan’s high-stakes idol industry.

Core Gameplay & Survival Dynamics

1. Debt-Driven Objectives: Balance profit and integrity by choosing shoots, fan interactions, or side jobs to repay a crushing ¥5 million debt—each decision risks emotional toll or financial ruin.

2. Social Pressure Simulator: Manage relentless harassment from paparazzi, lewd fan demands, and studio pressure to push boundaries further, impacting Maia’s mental health and career stability.

3. Dual Identity Management: Hide her struggles behind a charismatic persona during public appearances while unraveling private trauma in quiet moments, reflecting her fractured self-perception.

Narrative & Moral Complexity

1. The Debt’s Shadow: Uncover hidden details about why her relatives took the loan—was it for medical bills, gambling, or something darker? Resolve side missions to piece together her family’s past.

2. Fans & Compromises: “Popularity surveys” become gateways to intimate exchanges with fans. Accept gifts, reject harassment, or leverage relationships for financial gains, with irreversible consequences.

3. Industry Exploitation: Confront corrupt studio executives who manipulate contracts and blackmail, forcing Maia to either fight back or become complicit in the system.

Gameplay Features & Replayability

1. Choice-Driven Storytelling: Relationships with allies (e.g., a supportive photographer) or antagonists (a manipulative agent) shift dynamically based on dialogue choices, unlocking hidden paths.

2. Stress & Reputation System: A dual meter tracks Maia’s mental state and public image—crash too hard, and she faces scandals, legal threats, or a breakdown.

3. Multiple Endings: Will she escape the industry through legal action, ascend as its queen, or vanish into obscurity? Outcomes hinge on balancing exploitation with self-preservation.

Art Style & Immersive Details

1. Stylized Reality: The game’s neon-drenched visuals mirror the glossy yet hollow world of idol culture, juxtaposed with raw, close-up character portraits.

2. Voice Acting & Choices: Over 50 hours of voiced dialogue let players hear Maia’s internal monologues, revealing her vulnerability beneath performative smiles.

3. Cultural Context: Authentic nods to Japan’s idol industry—from photo studio hierarchies to fanclub dynamics—add depth to its critique of commodified femininity.

翻译中...
More

Details