Agent 672 Logo

Latest Version:0.1

Size:121.96M

Last Updated:Aug 01, 2025

Agent 672 Victory Screenshots

About Agent 672

Agent 672 is a pulse-pounding infiltration RPG where you balance three identities—cop, student, and waiter—to dismantle a powerful mafia syndicate. Juggling family secrets, unexpected new faces, and a moral crossroads, every choice shapes your path: hero, villain, or something in between.  

Three Lives, Zero Room for Error  

1. Cop: The Badge and the Betrayal: Your police role demands precision—patrols, evidence collection, and building trust with fellow officers. But every shift risks exposure: a suspicious colleague might dig into your off-duty disappearances, or a bust could clash with your student exam schedule. The badge grants access to mafia case files, but it also ties your neck to the force’s rules.  

2. Student: The Classroom as a Front: Pretending to focus on lectures and group projects masks your real mission. Cafeteria chats with the mafia boss’s daughter, late-night study sessions that double as intel drops, and a professor’s curiosity about your “odd” absences add layers of tension. Your grades matter—if you flunk, scholarships vanish, and your cover as a “normal kid” crumbles.  

3. Waiter: The Frontlines of Observation: Slinging coffee at “Café Elysium,” a mob hangout, lets you eavesdrop on deals, spot new faces, and slip notes to your handler. But one wrong order (a “decaf” for a boss who hates it) or a spilled drink on a key player could blow your cover. Tipping off the wrong customer? That’s a death sentence.  

Infiltration: Trust No One, Lose Yourself  

1. Time is Your Enemy: Balancing night shifts at the café, morning lectures, and midnight stakeouts means missed alarms, rushed homework, and exhausted lies to your family. A single delay—a traffic jam during a patrol, a professor’s pop quiz—could derail weeks of planning. The city’s clock is always ticking, and so is your sanity.  

2. Information is Currency: Clues from your cop badge (a wiretap transcript), student connections (a mob heir’s social media rants), and waiter eavesdropping (a coded phone call) must align to expose the syndicate. Cross-verify too slowly, and the mob cleans house; act too fast, and you tip them off.  

3. The Family Trap: Your parents think you’re “just a student working part-time.” Their pride in your “steady job” (the café) and relief at your “focus on school” (the lie) weigh heavier than any mission. A late-night call from your mom asking why you “smell like cigar smoke” or a dad’s concern about your “new friends” could unravel everything—if you let it.  

The Crossroads: Hero, Villain, or Ghost?  

1. The “Good Cop” Path: Risk it all to bring the mob down. Leak evidence to the press, flip a high-level informant, and arrest the boss—but your family learns you’ve been lying, your academic future implodes, and the café fires you. Justice wins, but at what cost?  

2. The “Bad Cop” Path: Get in deep. Take mob bribes, sabotage rival gangs, and climb the syndicate’s ranks—but your conscience haunts you. A close call with a murdered informant, a partner’s suspicion, or a family member caught in the crossfire forces you to choose: double down or betray your new “family”?  

3. The “Ghost” Path: Play both sides. Feed the cops just enough to stay off your back, leak misinformation to the mob, and vanish once the truth surfaces. It’s the safest play—but leaves loose ends. Will you walk away a free agent, or will your past hunt you down?  

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